| Selling beats online can be a very profitable business | | | | beats. |
| for music producers. Most producers fail to make | | | | All of these methods can result in a good amount of |
| significant money from selling their beats online simply | | | | money if done right. |
| because they don't know how to do it effectively. | | | | It is a good idea to do all of those methods to make |
| Just throwing a few beats online and thinking artist will | | | | as much money as possible. |
| flock to buy is not enough. If you really want to make | | | | You have to treat this like a business and not like a |
| the big money (6 figures a year or more) you have to | | | | hustle. Your in the business of selling music, and your |
| understand thoroughly marketing and promotion. You | | | | beats are the product. Your customers are music |
| have to understand why people buy and most of all | | | | artist (mostly up and coming) looking for affordable |
| how to drive targeted traffic. | | | | beats to record their tracks to. |
| The problem most producers have is they don't where | | | | Rome wasn't built in a day, so it will take time and |
| to start to sell beats online. Well you have a few | | | | dedication to start making the big bucks when you |
| choices. | | | | start to sell beats online. It is hard work, but worth it in |
| 1. You could purchase domain and hosting for cheap | | | | the long run. |
| and have a web designer make you a music | | | | It is also a good idea to have at least 50 hot beats |
| webpage to sell your beats. | | | | already made and ready to be sold. 50 is a good |
| 2. You could use 3rd party arbitrage sites that allow | | | | amount because it gives the artist a few beats to |
| producers to upload their beats so artist can purchase | | | | choose from. |
| and download instantly. | | | | Remember to work on your business everyday and I |
| 3. Put your music on huge communities like myspace | | | | guarantee you will be successful. |
| and soundclick and let artist contact you to purchase | | | | |